The Assassin’s Creed expedition continues with the second title in the Chronicles series, Assassin’s Creed India.
Another 2.5D stealth/platformer hybrid with a unique artstyle themed to the period and culture this game takes place in and that era is… the British Occupation of India. I
have mixed feelings about this one though but not for the reasons you may think. So, here are my two cents on this title.
I thought I’d start with my gripes, which is why didn’t this setting get the main game treatment?
India is such a colourful place with a colourful culture. The game pulled that off very well and out of the three Chronicles games this one was the most vibrant.
The main character Arbaaz Mir was a cool guy. Why wasn’t this a main title?
It frustrates me that it had the makings of one and was instead shoved into a 2.5D spin off. Don’t get me wrong, it is a good game. It just could have been more.
This time round players had small sections where they could use a sniper rifle and snipe enemies from afar. I liked these sections and it was fun messing with the AI by shooting walls behind them to gradually lure them to an isolated spot to pick them off.
It became a sort of puzzle because if a body was found, it was game over yet everyone was looking at each other. So, I had to study each character’s patrol and take them out when the time was right.
Other than that, the game was more or less the same as the China instalment, which makes sense as these are all the same game just set in different time periods.
The story fits well between Assassin’s Creed Unity and Assassin’s Creed Syndicate, which will be the next game on our trek through the Assassin’s Creed series.
Though there is a certain movie that needs to be mentioned before then…