A Retrograde Look At Star Wars Battlefront (2004)

A look back at the wonder that was the original Star Wars Battlefront.

The early 2000s proved to be quite a time for the FPS genre. Shooters were becoming more popular with players with the likes of the Call of Duty and Battlefield getting their first installments and drawing the attention the entire industry.

So, it made sense that a similarly-styled war game set in the Star Wars universe would work but perhaps not even Pandemic Games could have anticipated how loved the original Star Wars Battlefront would prove to be. But what exactly made this Star Wars game stand out from those before it?

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The Nameless Trooper

This game stood out from other Star Wars experiences in that players took the role of a nameless trooper. You were just some random Clone, Droid, Stormtrooper or Rebel on the frontlines of the battlefield. It allowed players to take an active role in iconic battles seen throughout the film series on planets like Hoth and Naboo, giving them another perspective on the whole thing.

The gameplay was fast and fun. Although it borrowed from other shooters at the time and basically was a Star Wars clone of Battlefield, the game offered Star Wars fans what they were getting from those other games, which isn’t a bad thing at all.

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One for the Era

Star Wars Battlefront was one of my favourite games while growing up. I spent hours playing that game with all the different modes keeping me busy for ages. I enjoyed how quick it was to drop in and drop out. In a way, it felt like a celebration of Star Wars in that players got to relive all the most iconic battles from the films.

It lacked space combat, which was a bummer but it had other vehicles that players could use. It was very primitive in comparison to the later additions in the series but it still holds a special place in my heart as being one of my favourite shooters, mostly because it kickstarted this series of war games set in a galaxy far, far away.