When it comes to Star Wars games, there is none more anticipated than Respawn’s Star Wars Jedi: Fallen Order. The game is a single-player narrative experience, which is a change of pace from what we’ve seen from EA. Though we’ve seen a fair amount of the game, many are afraid that the game will be a short affair. Well, according to Fallen Order’s creative director, the game may not be as short as we all think it is.
In an interview with Game Informer, Star Wars Jedi Creative director Stig Asmussen had this to say on the game’s length, “We are doing play-testing. Actually a new round of play-testing next week with the most completed form of the game, and I will say that I thought it was big, but it’s bigger than I thought.” He continued “I don’t think that this is a massive, massive game but there’s a lot there. I think it’s going to take people longer than they expect. But with that being said, it’s really hard to gauge right now – I don’t think we will be until much closer to launch but it’s not a short game.”
He went on further to say how they are only focused on single player as there is no multiplayer in the game. “It’s really just all about the single player. So to deliver a quality experience a certain amount of play time that’s satisfying. And I think we’re definitely in that zone.”
Although we weren’t given exact numbers, it’s safe to they are trying to make a meaty game. Since this game is claiming to make use of a Metroidvania style, the length may vary. Also, since it’s in the early stages of play-testing, there are some differences in the length due people getting stuck in certain areas as well as glitches.
This is great news for those who feared that the game will be short. It seems Respawn is looking to make a memorable experience in the Star Wars universe for players. Star Wars Jedi: Fallen Order will release on 15 November for the PC, Xbox One and PS4.