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Fallout 76: Seven Months Later

Has Fallout 76 gotten better with time?

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I am a diehard Fallout fan, so when Fallout 76 was announced, you can bet I was excited. However, when I finally played the game’s beta last year, it left me feeling down in the dumps. It was horrible. The game crashed so many times, enemies would get stuck in the infamous T-Pose, the frame rate was terrible and the game would just freeze in place. Overall, all of these technical issues made it a mission to explore what little there was to really do in the game other than random fetch quests and wandering around.

With a heavy heart, I cancelled my pre-order and hoped the game would get better. After the controversy surrounding its launch due to some shady business tactics by Bethesda, things felt dire for Fallout 76’s future but I kept an eye on it. I watched every video that came out with each new update. I followed the game on social media and spoke to people that decided to brave the rocky launch. But it was during E3 2019 that I decided to give it another go when Bethesda announced the free trial week. I went into it with the mindset of: “This is the last chance this game has to impress me.” And it did.

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I knew that they had ironed out most of the kinks, though there are some bugs but nothing as major as there was during the beta. It seems that the game feels like it has finally embraced what it is supposed to be. It’s a grind; I’m permanently looting and scrapping for resources, which keeps me busy.

I still feel the lack of NPCs but I’m interested to see how exactly they are implemented in the upcoming Wastelanders update later this year. But during that free week, I came to the conclusion that the game just feels better.

It’s smoother and it’s fun. Maybe the technical issues upon launch caused the game to feel stale, but there are quite a few things to do here. I’ve spoken to people who have hit the endgame and they claim it is still a bit bland but they are excited to see the new tweaks that are coming soon.

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It wasn’t perfect but Fallout 76 really impressed me during that free week, so much so that I bought it. Roaming around with friends, looting and scrapping to craft better weapons while we discover sad or funny stories from a dead world and taking photos of our adventures with the photo mode is fun, though we are excited for the next major update later this year.

I quite enjoyed my return to the world of Fallout 76. I’m glad I had an opportunity to try it again. I’ve always wanted a multiplayer Fallout game but the beta left such a sour taste in my mouth I turned away from it. But now it feels like this is the game it should have been when it launched. It still needs work though especially on the endgame content but at least, for the most part, it works.

If you’d like to read about my thoughts on the Battle Royale Mode, Nuclear Winter, you can check it out via this link.

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