The PlayStation 4 was released on 15 November 2013; a launch date that was very close to the Xbox One’s 22 November release date. The gaming world pit the two consoles against each other in the 8th generation console war. As months passed, the PS4 ran strides ahead in sales and, pretty early on, it was considered by most the winner of this console war. Fast forward to 2019, the PS4 has accumulated a massive 92 million units in sales, becoming 6th best-selling console of all time, while the Xbox One has managed to rake in an impressive but modest 42 million units.
Of the many reasons thought to explain why Sony’s PS4 soared to heights not attained by Microsoft’s Xbox One, almost strictly in terms of sales, its impressive collection of exclusive titles takes the cake. Some such popular titles include Uncharted 4: A Thief’s End, Bloodborne, Ratchet & Clank, Horizon: Zero Dawn, God of War, and Marvel’s Spider-Man.
Over the past few years, Microsoft has been acquiring several first-party development studios. As it appears, Sony seems to be following suit to replicate its own success but for the dubbed, ‘PlayStation 5’, which industry officials expect to launch in 2020. Sony usually opens new development studios for its titles, and its last acquisition of, the inFAMOUS series developers, Sucker Punch was seven years ago. This time around, ahead of the ‘PS5’s launch, things are a bit different. Sony President and CEO Jim Ryan announced plans to make major investments in some first-party development studios “through organic growth and acquisitions.” These development studios, which haven’t been disclosed at the time of writing, are expected to develop games for Sony’s upcoming console for launch and through the console’s life cycle.
The ‘PS5’s impressive specs paired with the above-mentioned investment strategy could help give Sony’s upcoming console a great start in the quickly-incoming 9th generation console era.